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The Beta test board v0.01 |
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What
are the options ? |
Option Name |
Value |
Function |
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BOOT TO: |
Game or Menu |
Select the game the
hardware boots into. After
self test it can either display the selection menu or start a specific game
up automatically. |
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MACHINE TYPE |
UPRIGHT/COCKTAIL |
Set the type of cabinet
the game is running in. |
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HOLD 1P+2P TO
MENU |
OFF/1,2,4
seconds |
How many seconds the 1P
+ 2P start buttons should be held down before the game restarts back at the
selection menu |
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SCREEN SAVER |
ON/OFF |
After 10 minutes of
inactivity on the menu, the game goes in to the running ostrich screen
saver mode. |
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FAST BOOT |
ON/OFF |
Forces
the game to skip the ‘rug pattern’ self test when a game starts. |
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49 WAY
JOYSTICK |
ON/OFF |
Enable use of a 49 way joystick with
blaster or sinistar. |
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BUTTON MAP SCHEME |
STANDARD |
STANDARD MODE – 1P and 2P joystick plus player 1
buttons 1 through 6 are used. |
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ROBOTRON 1P FIRE |
BUTTONS / 2P STICK |
In upright mode player 2 stick is used for
the up/down/left/right firing for Robotron. |
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SPLAT 1P FIRE |
BUTTONS/ 2P STICK |
In upright
mode player 2 stick is used for the up/down/left/right throw for
splat. This option has no effect in cocktail
mode |
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BUBBLES
JOYSTICK |
1P STICK / 2P STICK |
Use either the left
side, 1P joystick or right side 2P joystick for bubbles |
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SINI ROTATE STICK |
ON/OFF |
Sinistar joystick is
rotated 90 degrees. This is to allow
play in a horizontal cabinet. |
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START BUTTON INPUT |
WHEN PRESSED |
WHEN PRESSED – soon as
the 1P start or 2P start buttons are pressed the button press it passed to
the game immediately. ON RELEASE – when the 1P
or 2P button is pressed it’s passed to the game ONLY when the button is
released. |
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RESET TO DEFAULTS |
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Holding the button down
for 5 seconds resets all the menu values to their defaults. |
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SWITCH TEST |
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Test screen for showing
state of all inputs, used for testing joystick & button wiring. |
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GAME ENABLE MENU |
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Allows games & the
setup screen to be disabled from showing on the start menu. |
This grid shows the JAMMA pinout of the
board and the game controls. |
These videos are captured s-video output
from one my RGB to NTSC video encoder boards using a generic Philips SAA7130
based PCI capture card.
Options Menu |
Stargate |
Blaster |
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